Archive for the ‘Papers’ Category
Feedback from Marko
- Narrow down domains in a major way
- Crystallize user interaction ideas/scenarios, think, draft, brainstorm, feel, test
- work on small low level tech/interaction demos/protos
- draft freely/draw/write without overt self criticism, rather filter stuff out, lets talk/brainstorm the matters
- Be careful to suspend audience belief in what you make
- Be careful not to latch on to photo booth for wrong reasons/cultural link/commonly known object etc, see if you can set same conditions/behavior, understanding of what audience would/should do, via other hints, spatial design, surfaces, colors, division of areas, maybe even top projection to the floor of …. BOUNDARIES…
- I agree with Loretta’s egg/chicken, horse/carriage comment.. concept is in the core, then shape/tech etc.. You are looking for a central core interaction idea/mapping/user scenario/physical setup, but be careful that you deal rather with ideas/parameters/what you want to touch/communicate, rather than tight form yet (photobooth)…
- I see words Nostalgia, Retro here and there, several times..
check out videos from here, maybe gives some new ideas:
mirror++ www.juhuu.nu/mirror/movies.html